Talking Pictures: paintings, statues and objects that answer visitors out loud
Hold a button, ask the artwork anything in your own language, and it answers as itself in about two seconds. Eight of them already talk in Belgian museums, parks and town halls.
Talking Pictures on the national news
From the Museum of Fine Arts in Ghent to national television.
Planning something like this for your venue? Tell us about it.
Three steps, no app
Nothing to download, nothing to scan, nothing to log into.
Hold the button and ask
A microphone and a button sit beside the artwork. Children work it out without being told.
The AI checks the approved story
It searches the material your curators signed off on: the artist, the history, the anecdotes. Nothing else.
The artwork answers as itself
In its own voice, in character, in the language the visitor used. Then comes the next question. There is always a next question.
Eight talking installations in Belgium
Paintings, soldiers, a war hero, a cactus, a canal and two interviewers. Each one has its own page.
Two talking paintings
Two artworks at the Museum of Fine Arts answer in four languages.
The Ros Beiaard painting
Jan Verhas’s 1888 procession canvas tells the legend of the horse and the four brothers.
Two Roman soldiers
Julius and Quintus answer in character, each from his own century.
Hendrik Geeraert, WWI hero
The lock keeper who flooded the Yser plain in 1914 answers back, grumpily.
Juan, the talking cactus
The star of the AI zone. Ask him anything and get sarcasm back.
The Waterpraatpaal
The canal water speaks for itself, in a mood set by live sensor data.
The Lego stork interviewer
The exit survey is a stork that asks the questions: 7,000 interviews in nine months.
The AI interviewer
Asks departing visitors what stayed with them, feeding the museum’s new permanent exhibition.
Two conversations, recorded on the floor
Every answer in these clips was generated on the spot.
The Velzeke soldiers take their first questions
The news report on the opening, July 2024. Ask the Romans.
More than a talking exhibit
The same three things ship with every installation.
Every question is logged anonymously and reported to your team, so you learn what visitors actually want to know. The Velzeke soldiers alone logged 9,000 in seven months.
Turn it around and the figure asks the questions. The stork at Zwin and the interviewer at In Flanders Fields run the exit survey out loud, follow up on vague answers, and turn the lot into a filterable report.
Three venues, in their own words
Six steps, a few weeks to a few months
The scope sets the timeline. We work hand in hand with your curators the whole way.
What museums ask us first
Does the artwork invent answers?
No. When a question falls outside what it learned, it says so instead of guessing, in character.
Can it be an object, not a person?
Anything with a story works: a painting, a statue, a mannequin, a cactus, a canal. A character is written for it and the rest is the same system.
Does it survive a school group?
It thrives on one. Every pupil gets a turn at the microphone and the answers keep coming all day.
What about a front desk instead of an exhibit?
That is a Talking Point, the sister product below.
What does it cost?
It depends on the number of artworks and your visitor numbers. The ROI calculator gives an estimate in two minutes; a call gives you a quote.
Need a desk that answers, not an artwork? That is a Talking Point
A kiosk at your entrance that answers the practical questions with speech and video, in the visitor’s language, and reports weekly what was asked.
See a painting hold a real conversation
Pick a slot below and we bring a talking artwork to your screen.
Prefer to write? The form is right below · or explore Talking Points.
Tell us which artwork should speak first
We usually reply within one working day. Your details stay with us.
